Section Notes

More gear is not always better. This hub matches team roles, room types, and scoring goals before choosing equipment.

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How To Use This Hub

ProblemStart with
First time on a missionRead the route, then loadout and scoring pages
Repeated score dropsCheck evidence, reports, and force penalties
Co-op confusionSplit shield, breacher, restraint, and evidence roles
S-rank attemptsKeep every suspect and civilian properly handled